Kyle Leo Abelgas
Unity Game Developer
I'm a full-stack software and game developer with hands-on experience building scalable mobile apps, real-time multiplayer games, and dynamic game platforms across multiple tech stacks. I specialize in Unity, React/React Native, Ruby on Rails, and Nakama with a strong foundation in Firebase, Typescript, and Go.
Over the past two years, I've contributed to the development of mobile applications that automate real-world operations, engineered scalable multiplayer architectures, and built over a dozen hyper-casual games — from refining legacy code to launching investor-ready demos. I’ve also led and mentored junior developers, streamlined content workflows, and collaborated closely with clients and designers to translate feedback into polished, functional products.
What sets me apart is my ability to adapt quickly, deliver results across both front-end and back-end, and take ownership of critical features from concept to deployment. Whether it’s shipping updates without a full rebuild or building out a full multiplayer backend stack, I thrive in fast-paced environments where versatility and execution matter.